Showing posts with label horror. Show all posts
Showing posts with label horror. Show all posts

Saturday, 30 July 2011

Interview with Kevin David Anderson


Kevin David Anderson’s novel Night of the Living Trekkies, which debuted at the San Diego Comic Con, from Quirk Books, is a funny, offbeat Zombie novel that explores the pop culture carnage that ensues when the undead crash a Star Trek Convention.  Publishers Weekly gave Night of the Living Trekkies a starred review and the Washington Post listed it as one of the top five Zombie novels not to miss in 2010.

With a lifelong passion for monsters, the walking dead, and all things that go bump in the night, Anderson was a guest at the first ever Zombie Culture convention, ZomBcom held in Seattle 2010, with other Zombie/horror genre icons like George A Romero, Bruce Campbell, and Max Brooks.  Anderson was a panellist alongside Pride and Prejudice and Zombie’s sequel and prequel author Steve Hockensmith, discussing with Zombie fans, horror, the undead, and the mash-up genre in literature.

With a background in marketing and media, Anderson has managed national award winning ad and public relation campaigns.  He is an active member of the HWA and SFWA.  Anderson’s work has been promoted in print, radio, online and in video format (book trailer).  Recent interviews include the Los Angeles Times, Star Trek Radio, Total Sci Fi Online, and BuyZombie.com.


  1. Tell us about ‘Night of the Living Trekkies’.

    Night of the Living Trekkies, from Quirk Books, is a funny, offbeat Zombie novel that explores the pop culture carnage that ensues when the undead crash a Star Trek Convention. The idea came to me a few years back while watching one of my favourite documentaries, TREKKIES. Directed by Roger Nygard and staring Denise Crosby, it’s an in-depth and entertaining exploration of the devoted fans of Star Trek and their world, from home life to conventions. 

  1. Why did you write this book, and what do you hope to achieve with it?

    I don’t know why I wrote the novel, but I do remember it was one I tried not to write. Even though I loved the idea, it was hard to believe that any publisher would take it on, considering the possible rights issues that might be involved.  But about the time I was considering whether or not to write it, I heard about a novel called Pride and Prejudice and Zombies. I thought, if there is at least one publisher that was willing to test the limits of public domain, then maybe there were more.  So I went forward and coincidentally the same publisher and editor of Pride and Prejudice and Zombies took on Night of the Living Trekkies. 

  2. Is there an underlying message in ‘Night of the Living Trekkies’?

    If you happen to be at a Star Trek convention during a Zombie outbreak, whatever you do, don’t get caught wearing a red shirt.  
  1. You worked as a marketing professional managing award winning advertising campaigns. How influential has this expertise been in the creation of this unique work?

    Writing advertising copy was my first professional writing opportunity. It allowed me to explore my creative side while earning a living. Eventually I wanted to write about things that interested me, and didn’t involve promoting consumer products. But coming up with good ad copy taught me to be focused, to the point, and when possible, entertaining.    

  1. Of the characters you’ve created, do you have a favourite? If so, why this particular character?

    A few of my short stories involve an over night truck driver named, Dale. His past is mysterious and his adventures are surreal.  His life is extremely different from mine and through him I can experience many of the choices that I didn’t make in my life.  
  1. What did you find most rewarding in the writing process?

    There are many things I enjoy about writing, but I’d have to say that writing the words “THE END” tops the list. Whether a short story or a novel, the feeling of completion is indescribable.  Which is very misleading, because writing "THE END" upon finishing a first draft, is by no means, the end of the writing process.
  1. What did you find most challenging in the writing process, and how did you overcome it?

    Writing is a solitary endeavour. There are no bosses hovering, insisting that you produce. You have to find your own reason and motivation to put your butt in the chair and do the work.   Being productive only comes from routine, and routine only comes from the writer’s dedication.  That was a tough thing to master. It took years to create my routine, but now that it is in place its harder to break then I could have imagined.     
 

  1. An award-winning trailer was produced for ‘Night of the Living Trekkies’. Tell us about that, and other methods used to promote and market the book.

    I had little to do with its production, but I’m extremely pleased at how it turned out. The book gets a fair amount of promotion on its Facebook page, the Quirk Books web site and appearances at conventions like Comic Con and ZomBcon. 
  1. What advice would you give to new authors with regards to marketing?

    I have yet to market a book on my own, so the only advice I have is to sell your manuscript to the biggest publisher you can, and let them do all the work.  
  1. Who, do you imagine, would be your ideal reader?

    My ideal reader is someone who buys a copy of Night of the Living Trekkies for all their friends, relative, acquaintances, Facebook and Twitter friends, frendamies, enemies, BFFs and or nemesis. But I imagine that any reader who enjoys a good Sci-fi and pop-culture laugh, would love the novel.     
 

  1. Would you like to see your book adapted for the screen? If so, do you have any aspirations or reservations regarding this? 

    There have already been a few attempts at acquiring the film rights for Night of the Living Trekkies, and it may actually happen. As far as reservations - as long as Paris Hilton isn’t in it, I’m good. 
  1. What are you doing now?

    Currently I have two book proposals out to market.  I’m revising a YA novel, which I hope will go out to market in the next few months; and I’m ping-ponging between two other novel projects: a short story collection and a novella I’m co-authoring with a friend, short story author and editor of PodCastle, DK Thompson. 
  1. Describe ‘Night of the Living Trekkies’ in one sentence.

    Roddenberry meets Romero.
  1. Where can we find you and your book?

    Me, I’m usually at Starbucks. Not because I enjoy the coffee, I just don’t have an office, so it’s where I write.  Night of the Living Trekkies can be found at most bookstores, B&N and Amazon.  The German edition just came out (July 2011) and a Spanish edition is on the way.  

Friday, 15 July 2011

Interview with Michael D. Knight



Michael D. Knight is a graphic artist who originally started out, many years ago, as a traditional artist - painting, illustrating and making models from scratch. He built props and miniatures, for a few years, for low-budget film companies.  When computers began taking over the industry, he felt it was time to learn how to produce digital art.  He did this the hard way, without the benefit of any professional instruction. Because of his love of model making, Michael eventually got into 3D art. He has created book cover art, and much of his work has been published in magazines and books. Michael discussed having a fond interest in subjects such as science fiction, Gothic horror, UFOs & the paranormal, all of which, he feels, have had a profound influence on his work.

1.     Tell us about your artwork.

Over the years it has gone through many changes. I started off doing miniatures for independent film. A lot of my artwork is sci-fi themed but I do branch out quite a bit into other themes, like comical and gothic works. A lot of my sci-fi works are UFO and paranormal influenced.



2.     Why did you choose digital art, and what do you hope to achieve with it?

Working as a traditional artist, I felt very limited. It took technology many years before it got to a level where I could use it in the ways I do now. I like how much more freedom I have with the digital tools. I find I can create many different styles, depending on my mood, or what I am looking to achieve. I've always hoped that the digital world would make my work more successful, so far, ‘yes’ and ‘no’... I'm still a starving, struggling artist; but I do it because it's what I love, and it feeds my soul.

3.     Is there an underlying theme or message in your work?

In many of my UFO & Gothic works, I would have to say ‘yes’. Although, precisely WHAT that message is, quite often eludes even me; but I feel very much compelled to create them, so I feel there must be something important to that.

4.     I was very impressed to learn that you are a self-taught graphic artist. Tell us about your learning process, and particularly how your work evolved as a result of it.

Thank you. It has been a very long and, quite often, difficult road having to sort of muddle through and learn the many different applications. I have seen my work take on many changes, since the beginning. And looking back over some of my older work, I see things I would have perhaps done differently NOW, knowing what I know now. I sometimes think about revisiting some of my older work, with that in mind; but there is always something new to create.

5.     Of the artwork you’ve created, do you have a favourite? If so, why this particular work?

Hmmm, that is a tough one. I have so many favourites, but I guess if I had to pick one, off the top of my head, I would have to say it would be a sci-fi piece I did entitled ‘Coming in Hot’. I quite often look at that particular piece and think, “Man you can almost hear the roar of the engines!”


6.     How is creating science fiction and fantasy art different from creating other genres?

I think with sci-fi, it allows much more freedom of imagination and allows me to create whatever I want. Whereas, creating things like say 3D objects of normal everyday items, I feel sort of locked into making sure it looks a certain way. But with sci-fi, I can pull out all the stops and just go nuts.

7.     What do you find most rewarding in the creative process?

I would have to say looking at a finished piece and feeling very satisfied and somehow accomplished. Especially if it something that has turned out very well, or even better, than originally planned.

8.     What do you find most challenging in the creative process, and how do you overcome it?

I think, even to this day, I still have trouble getting ‘life’ into a lot of my stuff. I guess, what I mean, is trying to put people or characters into my work. As far as overcoming it, it's still very much an ongoing thing with me, I think.

9.     What have you done to promote and market your artwork, and what advice would you give to other artists?

This has always been a difficulty, even to this day. I try and get my stuff onto as many sites like RedBubble, CafePress, Zazzle, deviantArt and many others. I would strongly recommend other artist to do the same. It's a great way, to not only get your work out there, but also a chance to make a little coin in the process.

10.  Who, do you imagine, would be your ideal client?

George Lucas, LOL.  One can dream.  But in all seriousness, anyone who greatly appreciates my work is welcome.

11.  What advice would you give to help others build the skill and confidence required to produce digital art?

Although it can be very frustrating at times, I would say, “Never give up and just keep at it, determination, and a whole boatload of patience, eventually goes a long way.”

12.  What aspirations, or reservations, do you have regarding your art being used in film and television?

Ever since I was very young, I always wanted to get involved in that sort of thing. I get a great kick out of occasionally seeing my work in a TV commercial or film project; although I would love to be more directly involved in that type of work.

13.  Tell us a little about any good art you’ve seen recently.

Almost every day I see amazing works on deviantArt and in the ‘Today’s Best’ on Zazzle.

14.  What are you doing now?
Lately I've been working on a lot of simple vector art of food items, comical stuff and some sci-fi stuff. All simple vector shape stuff, as I noticed that it is an area that I've been lacking in on my T-shirt sites. So I've been trying to beef up that sort of thing lately.

15.  Describe your art in one sentence.

Not sure I can, it's too multi-themed and styled to describe that way, at least for me, anyway.

16.  Where can we find you and your art?